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-
- Ultrasound Daily Digest Sun, 3 Oct 93 055 MDT Volume 7: Issue 3
-
- Today's Topics:
- "Computer Game World" gives GUS bad wrap!
- 7th Guest Fix(t7gfix3.zip)
- CD Audio on Ultrasound
- DRAM, SDK, apps, etc.
- Gravis Tech Support
- NHL Hockey
- OS2 2.1 Digest
- Star Control the straight dope.
- trapping SB DAC
- Ultrasound Daily Dige (2 msgs)
- Zone 66 Demo Lockup
-
- Standard Info:
- - Meta-info about the GUS can be found at the end of the Digest.
- - Before you ask a question, please READ THE FAQ.
-
- ----------------------------------------------------------------------
-
- Date: Sat, 2 Oct 1993 16:00:55 +0501 (EDT)
- From: Gunnar Swanson <gunnar@gibbs.oit.unc.edu>
- Subject: "Computer Game World" gives GUS bad wrap!
- Message-ID: <Pine.3.05.9310021655.A13000-b100000@gibbs.oit.unc.edu>
-
- Well I just picked up my copy of computer game world this Friday and they
- did not like the GUS very much.
-
- Here is the reprint from CGW Oct 1993 #111
-
- "We tried two versions of the Gravis Ultrasound (GUS) card. The
- first one had old software and 256K of RAM (into which one must load MIDI
- patches). It worked great under Windows, but we found it to be less
- desirable under DOS. We also tested a new version of the card with a 1MB
- RAM upgrade and new software drivers. For games that support the card, we
- found the wave table synthesis and digital audio to be quite acceptable.
- However , in Sound Blaster emulation, we had less luck. The card uses FM
- synthesis emulation to provide FM u\music in a game---a less than optimal
- solution, as explainded the introduction [of this article].
- Due to the need for many TSRs , lack of vendor support (less than
- Adlib Gold at press time) and poor Sound Blaster emulation, it is hard to
- to anyone other than a Windows MIDI musician. Wee are not saying for a
- given game that the GUS won't work, it's just that for the casual gamer
- wanting Sound Blaster compatability, we found that it is not worth the
- configuration headaches. The 32-voice wave table synthesis is based on an
- older Ensoniq technology and sounds very good, though not as good as some
- of the other products surveyed."
-
-
- None to flattering eh?! I must say though thatonce again the reviewers
- were unfair in their evaluation. For instance they did not explain the
- difference and the advantages between RAM and ROM patches. Also they have
- just been bought be that evil mega corp Ziff-Davis Publishing specializing
- in the purveying of pablam. The reviews in CGW are usually pretty good
- pick up a copy and read for yourself what they said. They did not like
- the Sound Blaster 16 ASP very much either. Go figure?!
-
-
- Happy GUSing
- Gunnar Swanson
- gunnar@gibbs.oit.unc.edu
- end.
-
- ------------------------------
-
- Date: Fri, 1 Oct 1993 23:17:38 -0500 (CDT)
- From: v345@rex.uokhsc.edu (Anthony C. Toppins)
- Subject: 7th Guest Fix(t7gfix3.zip)
- Message-ID: <9310020417.AA02339@rex.re.uokhsc.edu>
-
- I downloaded the newest 7th Guest Fix(non-corrupted ascii) but the
- installation program still does not list the GUS. Is this because I have
- done something wrong or did Virgin only add the ultramid and ail drivers
- which I've already been using. If the later choice is the case, I am greatly
- disappointed that the GUS is still lacking the respect of software
- developers to the extent that it cannot be added to the installation menu.
- Thanks in advance for any explanations. By the way, I had 7th Guest working
- great with the Miles drivers before, but thought this upgrade would quench
- my desire to see the GUS in the installation list.
-
- ------------------------------
-
- Date: Sun, 3 Oct 1993 03:08:06 -0400
- From: Evan Champion <evanc@carbon.isis.org>
- Subject: CD Audio on Ultrasound
- Message-ID: <2cae6c47.carbon@carbon.isis.org>
-
- I have a Texel 3024 and a Gravis Ultrasound... At great expense I went and
- got a CD Audio cable to hook them up and everything seemed to go fine...
- Then I noticed that it was only playing on the left speaker (and very, very
- quietly on the right). This doesn't happen with anything else so it is not
- the stereo or the Ultrasound->stereo connection, but the fact that I can get
- some of the right speaker sound (though very quietly) leads me to believe
- that it isn't the Texel->Ultrasound connection. The only thing I can think
- of is that for some reason the right channel is set to a very low volume.
- Is there a mixer for the GUS so that I can change the left/right volumes
- etc? (or does anyone else have any other ideas)
-
- You can respond here or at my mail address.
-
- Evan
-
- ------------------------------
-
- Date: Sun, 3 Oct 93 0:55:45 MDT
- From: Stephen N Larson <larson@ee.ualberta.ca>
- Subject: DRAM, SDK, apps, etc.
- Message-ID: <9310030652.AA29699@orca.es.com>
-
- Hi folks. It's been interesting reading the digest these past
- few weeks, observing everyone's GUSgripes, even educational.
- But alas, I'll jump on the bandwagon...
-
- First, some back-patting is in order.
- I've been the proud owner of a GUS since February. Many of you will
- remember how much of a *pain* they were to assimilate into your
- computer in the "beta" days. However, improvements in SBOS, windoze
- drivers and the installation facilty as well as bundling a few good apps
- made it a contender. For a company of Gravis' size, the software engineering
- really deserves a hand. Bravo, Gravis! ;^)
-
- Nonetheless, old faithful (my GUS) has gone awry. Around June, it got 6 extra
- drams to expand it to the full 1Mb. It failed the GUSDRAM and DRAM tests.
- The original 2 chips were TI-80ns and the new ones were Goldstar-70ns. Well,
- I was 600 miles from the place I got the Goldstars by this time, so just
- buying two more was out of the question. So I tried shuffling them in
- different orders, and testing the arrangement with differing results until...
- BINGO! The ram passed both tests. And so it went along fine for another
- three months until recently, some of the drum patches in PatchMan started
- to "click". I ran the dram tests and to my surprise, TWO banks were bad.
- The dram mismatch had come back to haunt me :^O !
- So, I got in touch with the Goldstar vendor and acquired two more drams,
- (yes, they were from the same batch). I was astonished to find that the dram
- failed! Not quite giving up, the chips were swapped in a considerable number
- of permutations (INCLUDING the TI chips) but BANK 4 just kept coming up bad.
- So for the time being, it uses 768K quite satisfactorily.
- (Aside==> if you are hearing "clicks" in certain sounds or patches, CHECK
- YOUR DRAM before you replace the patches.)
-
- Now the questions.
- (alpha) I want to contact Matthew@gravis.com about a possibly toasted board,
- but Internet informs me it can't open "gravis.com". Any ideers?
-
- (beta) How do you set a track to use drum patches in Midisoft Session?
- (I can open load1024.mid to get drum patches, but it's messy: you have to
- let the file play, then delete all the notes manually.)
-
- (gamma) How can you set the playback volume in Power Chords? It is very low
- compared to Windoze event sounds and Session's output level.
-
- (delta) Can ANYONE get a *free* SDK from Gravis (or reasonably priced one)?
- Does it include precompiled .obj's? Do the macros and resource code
- support Borland C++? I am considering writing a windoze-based .pat
- recorder for 8-bit ADC's (possibly a 16-bit version when the daughter-
- card becomes available) so one can manipulate existing patches, create
- from scratch or record from audio-in using a simple oscilloscope-type
- interface; (unless someone already did that :-)
-
- Kudos to all GUSsers and Gravoids!!!
-
- >CE Stevie<
- larson@bode.ee.ualberta.ca (Ce, Ee) c311-47@ucs.ualberta.ca (CAD)
- --------------------------------------------------------------------------
- "You seem to be suffering from acute schizophrenic paranoia. Tell
- me about your mother," - Sigmund Freud
- --------------------------------------------------------------------------
-
- ------------------------------
-
- Date: Sat, 2 Oct 93 14:13:11 -0400
- From: davej@ferry.polymer.uakron.edu (Dave Jiang)
- Subject: Gravis Tech Support
- Message-ID: <9310021813.AA21576@ferry.polymer.uakron.edu>
-
- Anyone know how I can contact Advance Gravis over internet. In the manual it
- said send email to tech@gravis.com, but my email got bounced. Thanks!
-
- David Jiang
- ------------------------------------------------------------------
- email : davej@eby.polymer.uakron.edu phone: (513) 435-6227
- usmail: 207 Carters Grove Rd. FAX : (513) 435-6227
- Centerville, OH 45459
- U.S.A.
- ------------------------------------------------------------------
-
- ------------------------------
-
- Date: Sat, 2 Oct 1993 16:07:16 -0400
- From: Christine H Venart <venart@cse.psu.edu>
- Subject: NHL Hockey
-
- I have no clue what has been going on in the "good old" computer
- world over the last 6 months because I have not been on internet,
- so if my question is out-dated, please bear with me.
-
- I recently bought NHL Hockey and the sound for the Sound Blaster
- really sucks. (the sounds are scratchy and the announcer talks very
- very slow) The adlib sounds fine, but now much better than a PC
- speaker.
-
- I am currently using SBOS 2.04. (what is the newest anyway?)
- I've heard that DOS 6 and doublespace could be a problem. Any
- comments? What about caches like smartdrv or norton's cache?
-
- Any suggestions would be appreciated!
-
- Thanks in Advance!
- Michael C. Irvin
-
- ------------------------------
-
- Date: 2 Oct 93 16:24 -0600
- From: Shawn Smith <w6f192@ugrad.cs.ubc.ca>
- Subject: OS2 2.1 Digest
- Message-ID: <19*w6f192@ugrad.cs.ubc.ca>
-
- Did this digest disappear? I sent a message to the digest server for help
- and it does not seem to know anything about it?
- _________________________________________________________________
- \ . . . /
- \ . \ / | . | ____ . w6f192@ugrad.cs.ubc.ca /
- \ . . \ . / | | | . . /
- \ \ /ANCOUVER|BC . OMPUTERSCIENCE . . /
- \ . . \/ |____| |____ . . /
- \ . . . . .OS 2.1 486dx2-66 GUS /
- \___________________________________________________/
-
-
- ------------------------------
-
- Date: Sat, 2 Oct 1993 15:51:18 +0501 (EDT)
- From: Gunnar Swanson <gunnar@gibbs.oit.unc.edu>
- Subject: Star Control the straight dope.
- Message-ID: <Pine.3.05.9310021518.A13000-a100000@gibbs.oit.unc.edu>
-
- Ok this is to all of you folks having Star Control II problems. I
- got the game a long time ago because it was one of the first to work with
- the GUS with out SBOS.
- The problem is this, originally Gravis sent Accolade a
- flawed SDK |-> so the game has the flaws that you already mentioned. Now
- there are three solutions that I know of, one is you can run "gusdram -z"
- some claim that this is the best solution. Another is to play a 669 file,
- finally there is removing all of the memory from the card (caveat, I never
- did this) because supposedly this was the problem with the SDK it had
- trouble with memory management. Anyways I hope that you can get it to
- work because it is a really great game.
-
-
- Good Luck GUSing
- Gunnar Swanson
- gunnar@gibbs.oit.unc.edu
-
-
- end.
-
- ------------------------------
-
- Date: Sat, 2 Oct 93 8:13:12 CDT
- From: chuth@lonestar.utsa.edu (Cornel H. Huth)
- Subject: trapping SB DAC
- Message-ID: <9310021313.AA26659@lonestar.utsa.edu>
-
- > Maybe I'm missing something, but I don't see doing digital audio
- > playback to be all that difficult.
-
- Try it sometime. What Mega-em needs to do, to emulate the SB DAC, is to
- trap not only the SB commands issued by a program, but trap the DMA
- coding (not easy, I'm sure), too. This, briefly, would mean moving data
- from PC memory (that which would have been DMA'ed to the SB) into GRAM, and
- then played. To work reliably (in only this portion of the problem) it
- has to cover all the bases, such as double-buffered playing, extended memory
- use, VDS-coverage, heck, the list goes on & on.
-
- > Seems like all you're doing is ripping data through a
- > DMA channel into a given i/o address, with a little buffering along
-
- May seem like but that's not correct at all.
-
- > to smooth things out. To me it looks more straightforward than emulatin
- > an FM card, or handling MIDI commands, what with the almost infinite
-
- Actually, Mega-em doesn't emulate the AdLib as does SBOS (SBOS is actually
- the more complex program -- Mega-em just gives better results [for
- what it's able to emulate]). Mega-em is sort of a post-processor thrust
- in the middle (if you can picture that) of a MIDI stream. The uniqueness
- of Mega-em is that it uses the VCPI workings to trap access to certain
- I/O ports (to get at the MIDI data). Once that's done, the rest is
- standard MIDI process & GUS-type support code (no small feat, sure).
-
- Mega-em has its work cut out for it to get SB DAC emulation in, probably
- for several more reasons than I've listed. Perhaps the author would care
- to elaborate since he's in the best position to know.
-
- ------------------------------
-
- Date: Thu, 30 Sep 1993 07:05:00 -0400
- From: jason.friedlander@canrem.com (Jason Friedlander)
- Subject: Re: Ultrasound Daily Dige
- Message-ID: <60.603.5812.0C1850F4@canrem.com>
-
- Ul> Playing Star Control 2 with either native GUS, or SBOS, a lot of the
- Ul> sounds are really screwed up. Playing melee in GUS mode gives a
- Ul> really raucus metal screeching noise when moving on the menu. That
- Ul> goes away with SBOS, but other parts of the main game sound out of
- Ul> tune, or sometimes even backwards, like the sound data was signed
- Ul> wrong, maybe?
-
- I am too playing star con ][ and No.. there is no FIX that is avail..
-
- But it Inspired a Util for the GUS that some fancy Coder could whip up..
- A tsr that will flush the ram on the GUS and remove these problems..
-
- -=Jason I'll try
-
-
- ... New Mail not found. Start whine-pout sequence? (Y/N)
- ___ Blue Wave/QWK v2.12
-
- ------------------------------
-
- Date: Fri, 1 Oct 1993 16:53:00 -0400
- From: jason.friedlander@canrem.com (Jason Friedlander)
- Subject: Re: Ultrasound Daily Dige
- Message-ID: <60.604.5812.0C1850F5@canrem.com>
-
- Ul> Date: Thu, 30 Sep 93 20:46:24 EDT
- Ul> From: BGUZ000 <BGUZ@MUSICB.MCGILL.CA>
- Ul> Subject: ZORK AND HOCKEY
- Ul> Message-ID: <30SEP93.22435372.0075.MUSIC@MUSICB.MCGILL.CA>
-
- Ul> I went to buy Return To Zork today (Thursday Oct. 1) and the
- Ul> box label did not include the GUS as a supported sound board. I
- Ul> realized during installation that the drivers (*.adv and *.com)
- Ul> were included so the box must have been printed before the decision
- Ul> was made to support GUS.
- Ul> I am also having trouble with EA NHL HOCKEY and SBOS. I
- Ul> suspect that the two are not compatible. I am using SBOS 2.08 and
- Ul> the speech comes out very slowly and the sound fx do not work
- Ul> properly. Does any one have a solution for me?
- Ul> I also noticed that PRIVATEER has arrived in the stores. Does
- Ul> anyone know if the MILES drivers will work with this game?
-
- Origin use Modified miles drivers.. so in oyjrt words.. no.
- jason
-
-
- ... Catch the Blue Wave!
- ___ Blue Wave/QWK v2.12
-
- ------------------------------
-
- Date: Tue, 28 Sep 93 9:03:53 CDT
- From: tom@cornhusker.oppd.gov (Tom Heng)
- Subject: Zone 66 Demo Lockup
- Message-ID: <m0ohfej-0lPuBvC@tom>
-
- I know I'm a little behind the times, but I'm just now trying out the Zone
- 66 demo and I did the start from a clean system as they recommended. Now
- when I start the game it played a few screens with some neat music (I used
- the /u startup parameter for the GUS) and then it locked on a music loop
- and did nothing. Am I missing something (can Phat or anyone clear this
- up for me, it seems like a neat demo). Please email me directly, for some
- reason I haven't been getting the digest for the last couple of days. We
- just got full Internet access and I think that it is a small problem with
- addresses.
- --
- -----------------------
- Thomas Heng
- Nuclear Design Engineer
- Email at tom@densun.oppd.gov
- -----------------------
-
- ------------------------------
-
- Date: Sat, 2 Oct 93 14:08:33 PST
- From: dnichol@prostar.com (Dnichol)
- Message-ID: <9310021408.0.UUL1.3#25307@prostar.com>
-
- Cakewalk Pro 2.0
-
-
- A couple of days ago, someone was asking about Cakewalk pro and problems
- with the Ultrasound, i.e. messages indicating patch load failure when
- there was plenty of memory still available on the board. This person
- was wondering if the commercial version had the same problem as they
- were using a demo. Unfortunately, the answer is yes, it does. Two of
- the ".WRK" files that come with it exhibit this problem. Both use SYSEX
- commands for SouncCanvas, so it may be related to that. May also be a
- GUS driver problem. Anyway... if anybody learns anything about this,
- please post it! I'll do the same.
- ---
- ~ SLMR 2.0 ~ I'm in shape ... round's a shape isn't it?
-
- ------------------------------
-
- End of Ultrasound Daily Digest V7 #3
- ************************************
-
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- To (un)subscribe or get help: <ultrasound-request@dsd.es.com>
- To contact a human (last resort): <ultrasound-owner@dsd.es.com>
-
- FTP sites: archive.epas.utoronto.ca pub/pc/ultrasound
- wuarchive.wustl.edu systems/msdos/ultrasound
- archive.orst.edu pub/packages/gravis
- FTP mail server: mail-server@nike.rz.uni-konstanz.de
-
- Hints:
- - Get the FAQ from the FTP sites or the request server.
- - Mail to <ultrasound-request@dsd.es.com> for info about other GUS
- related mailing lists (UNIX, OS/2, GUS-MIDI, etc.)
-
-
-